Last month, Screen Rant had the honor of traveling to Osaka for a special Monster Hunter Wilds preview event. Though the main focus of the trip was to try an extended hands-on gameplay session with the upcoming title, the trip offered a lot of new insight into developer Capcom’s studio as well. This guided trip gave a much clearer picture of how all the different parts of the company work together to create a single cohesive and creative product, and gave me a newfound appreciation for all the different levels of work that go into something like Wilds.
https://screenrant.com/capcom-monster-hunter-wilds-tour-osaka/