One of World of Warcraft: Dragonflight’s worst DPS specializations, Retribution Paladin, will see a significant talent tree rework in the game’s upcoming patch 10.0.7, Blizzard has announced.
In a lengthy forum post, Blizzard explained all the reasons it is currently unhappy with the state of the specialization: button bloat, too many stacking modifiers, a lack of survivability, poor maneuverability, and missing group utility.
“Retribution Paladins currently have one of the highest death rates across all forms of content,” Blizzard said. “For a plate wearing class with hybrid healing, this doesn’t feel right. We’re looking to strengthen them through a mixture of passive bonus and improvements to active abilities and cooldowns, while keeping the degree of challenge that results from being a melee-based spec.”