The Fable trilogy, developed by Lionhead Studios and directed by auteur British game designer Peter Molyneux, is an iconic series of RPGs that pioneered multiple open world game mechanics such as gesture systems, in-game jobs, reputation mechanics, the ability to found families, and faithful dog companions – but there's room for improvment with the upcoming fourth entry. The Fable games were also sometimes rough around the edges due to issues such as clunky moral choices and ham-fisted main plots. To match and exceed Fable 1, 2, and 3, the upcoming Fable game being developed by Playground Games needs to refine old game mechanics while retaining the franchise's classic fairytale feel and whimsy.
https://screenrant.com/fable-better-original-trilogy-story-character-changes/