Silent Hope is due out in October, and one of its biggest selling points is its unique premise. Playing as seven different heroes in a world with no voices, there's a difficult balance between the intrigue of its unique audio setup and creating compelling characters. How is someone supposed to develop a strong affinity for a cast that never speaks? How will the group of heroes archetypically bond across their journey?
https://screenrant.com/silent-hope-game-interview-makoto-shioda-honoka-moriwaki/